Ksp waterfall vs realplume. 2. Ksp waterfall vs realplume

 
2Ksp waterfall vs realplume  Just passed 200 hours in KSP 2

2 port had to be developed *after* the KSP 1. * Add Waterfall support for all parts. RO-Waterfall (DO NOT USE) This is a development repo and should not be used unless you know what you're doing. Now in order to avoid naming conflicts in KSP, you must give the new part a unique name, so I gave mine the name SSME0, because it will be a downsized version. Changelog 2. On 3/25/2022 at 7:04 PM, Hohmannson said: I use SRBs from Restock, RestockPlus and PhotonCorp, all seem to look good, seeing proper Waterfall fire and proper smokescreen smoke. Aside from that, I also noticed that the "waterfall-hydrolox-rs25-1" template gives you this red plume for the Mammoth and Vector engines, but when viewed straight down the engine bell, the plume almost vanishes. About: This pack is intended for use with "Real Solar System", or otherwise a more realistic scale version of Kerbin (such as 6. TantaresLV (KSP 1. Forgot your password? Sign UpRealPlume, originally developed for Realism Overhaul enables great looking plumes that display realistic behavior by expanding with lower atmospheric pressure. IX-6315 "Dawn" Electric Propulsion System (ionEngine) - Ion-Xenon-Hall; LV-1 "Ant" Liquid Fuel Engine (microEngine_v2) -. 1. 7. Real plume is more realistic, waterfall is less realistic but it's more beautiful. 0 C# ksp-planetshine VS TUFXI’m relatively new to KSP Ive had the game for a few years now and finally got back into it. 3. Waterfall - Restock (WaterfallRestock 0. Save it again (perhaps with new Engine Lighting mods if they end up in a craft file now). -MUCH better load times (thank you to the helpful Redditor pointing this out) Cons: -The Kraken is back and more angry than ever. Additional comment actions. com], and. A well optimized and yet breathtakingly beautiful revamp of all celestial bodies in KSP, with a pick-and-choose features setup so that you can tailor the mod to what you want. Engine models and part configs to replace the generic Squad engines for Realism Overhaul - ROEngines/GameData/ROEngines/RealPlume/Merlin_SSTU_RealPlume. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 2 [no change] Kerolox sea level plumes now larger in vacuum courtesy of CaptKirk fix some float curve errors Optional old RAPIER plume. The Waterfall team has been working really hard at getting all sorts of awesome features (heat distortion, HDR, plume lighting) in to make the mod as definitive an engine exhaust solution as can be. 0. 0, EngineLightRelit 1. User must also delete or disable the existing RAPIER. Plumes appear but are all over the place (like originate in the middle of Kerbal X command pod). The keyword AFTER tells Module manager to load this config change after RealPlume has loaded in order to give the SSME rockets the new plume effect before we start cloning the part. Just move the SSTUWaterfall folder to your GameData folder and enjoy the new exhausts on your engines! Depends: Waterfall, SSTU. cfg at master. . Stock Waterfall Effects 0. 4 - Update for KSP 1. 3. localPosition = x,y,z - Where to place the starting point of the plume. 8x, Smokescreen. 1)Environmental Visual. 1. Originally written by @pizzaoverhead. Aussie Toad Stool. Thanks to, Kochi (Original config for the Waterfall and Realplume) Leopard (Module Manager Patch) LemonCup (Updated PhotonCorp configs) Katniss (New. Waterfall does not do this automatically. Installed Version KSP 1. Sorry. 1 a300dc0. 0 | Download: 1. 12 * Manually update. 4. So I reinstalled KSP from scratch, and then got the FPS benchmarks on the launchpad and in flight for vanilla, then realplume, and finally waterfall. Real Plume. If I remember well, it was the first non-stock nuclear engine, a 2. . X) 05 Aug 05:53. Something tells me this accident can be put. 3. IF YOU HAPPEN TO INSTALL IT MANUALLY - USE ONLY THE MODULARFLIGHTINTEGRATOR VERSION SUPPLIED BY KOPERNICUS. 2015. Recent commits have higher weight than older. I also have a question regarding how the face culling works for the deform meshes. It comes as a single unit. Could not load tags. 0. 3, and ReStock 1. Marked for KSP 1. And plus it can cause strange blue artifact coming out of the srb plume . Sign In. 9. 8 and KSP 1. 2. This reduces the memory footprint of installing this mod by unloading models and textures that are not required. 3, stick with v1. Research Bodies 1. 1. Real Plume (RealPlume 2:v13. 4. It comes as a single unit. But also, ReStock has its own Waterfall config mod: WaterfallReStock. RealPlume will defer to Waterfall wherever possible so for the most part you'll get the Waterfall effects. 1. 12. 4. Ksp console (aka pain in the ass) edition, I'm very proud of these landings due to the fact I play on ps5, despite thr power the ps5 it runs like shit, and. 2 new kerolox sea level plumes to supersede all previous ones. 2. RealPlume - Stock v4. restock is 100% cosmetic yep. . I will submit a pull request when I have some time to fix it but it depends on when Pak merges and releases it. ago. I was under the impression that waterfall would only override the plumes when it had a. 8. ROCKET SOUND ENHANCEMENT WILL OVER THE SOUNDS PROVIDED BY THIS MOD. 0 C# ksp-planetshine VS Waterfall Mesh-driven engine effect framework for Kerbal Space Program (by post-kerbin-mining-corporation) TUFX. Then you'd only have one file to manage vs. I've downloaded all the plumes you made 2 days ago and went through them to see how you did the vac plumes. No logs => No support SmokeScreen is a plugin whereby artists can add improved engine effects. it's safe to add to any game or remove, won't cause any issue bc it doesn't alter any part qualities at all, restock+/RestockPlus is the companion-mod for it that. 22 up to what we see now. Installed Version KSP 1. 10. Unfortunately and yet fortunately, KSP 2 will replace both the need for Restock and Waterfall. very creative. You signed out in another tab or window. 1 and the author hasn't been around or replied to my email inquiry. Ironically I got a PR to remove this from RealPlume because some people find it jarring especially those on other languages. 3) PC REQUIREMENTS: This mod has been created with a computer rig of these specs running Windows: AMD Ryzen 5 1600; 32gb RAM (Maybe a bit excessive, unless you use the 64k addon) NVIDIA GeForce GTX 1060 6gb Dual fans This pic uses a custom 16k color map for Earth's surface which may be available soon:. 12. 5. 1. ☭KSPBugger☭ Sep 24, 2022 @ 6:37am. More often than not, you don't need to touch this parameter. 4. It was a mess, but it did contain Waterfall plumes mixed with Real Plumes (I think) and presto, I got Waterfall FX with puffy SRB smoke trails. Here are some images of my GameData folder: GameData Images. 3) Recycled Parts Atomic Age (RecycledPartsAtomicAge 0. KSP Community Fixes (KSPCommunityFixes 1. All other mods would need to provide their own configs for Waterfall, most of them (especially part packs) will feature RealPlume since ROWaterfall *only* works when you have Waterfall installed and the engine is. 5], fix Planetarium. 12. But in the process of of cleaning that up I broke the stock config I had working, I can't figure out what I broke. The mod has been completely rebuilt from the ground up, with new models & textures. (6 vs 3 in stock), so I fixed it in a patch. It has the electric capacity of a Z-1k Rechargeable Battery Bank (1000 ⚡) and the torque of two Small Inline Reaction Wheels (10. In the case of RealPlume configs stored within RealPlume-stock I have added deconflicting MM syntax to that side for known cases. A plugin for Kerbal Space Program that adds an improved version of the MODEL_MULTI_PARTICLE effect Many thanks to Nothke for the ideas and test, and to Egg for his commits and. GemstoneLV A mod containing some Japanese rocket parts, specifically those for the H-II rocket. I would also recommend taking a look at the work that’s been done with WF+SS for RO. User can go to RealPlume-Stock/Squad or RealPlume-Stock/ReStock and rename the extension of RAPIER_OLD. 8. 5 comments. RealPlume is still better than Waterfall at sea-level SRB plumes, and that's really its only advantage against Waterfall, and for most purposes Waterfall is being used as a lightweight successor to RealPlume, like in BDB or Tantares. However, you are running Trajecotires 1. 2. 1 via ckan I found that until I manually uninstalled waterfall, all engines had no plumes - after, they behave as I'm used to in RSS/RO. It seems this is enough to work, without doing stuff with parts, it's essentially what seems to happen (with the IVA at least) is loaded or goes on-rails and back. md. By zer0Kerbal and originally by @Beale adopted with express permission and brought to you by KerbSimpleCo Features Adds 24 stockalike parts Taerobee -. Its config can detect Waterfall and combine them for best of both mods. x, so you need to update it. Certainly on my old machine. 2 and 2. It's probably at least an order of magnitude easier on computers than complex plumes (e. Waterfall Public. Share your Kerbal Space Program craft, with automatic detection of mods, search by mod & craft attributesLoaded in stock KSP: The original craft is from 1. cfg uses :FINAL meaning it can't be overridden by the waterfall patch Well, :FINAL patches are applied in alphabetic order by filename (and path) so if you want to override another mods FINAL patch just make sure that it's in a folder that comes after it alphabetically (which is. I confirmed the problem is fixed when WaterfallRestock is removed. 1 56 0. On 3/25/2022 at 7:04 PM, Hohmannson said: I use SRBs from Restock, RestockPlus and PhotonCorp, all seem to look good, seeing proper Waterfall fire and proper smokescreen smoke. These files are. Tantares. Maybe with this energia update. Business, Economics, and Finance. 4. 0 Features @siimav implemented all these great features --Recompile for use in all KSP versions from 1. 3 Quote; Link to comment Share on other sites. 2 and Stock Configs v4. . 13)Astronomer's Visual Pack-8k Textures (AVP-8kTextures v1. October 19, 2019 16:12. See commit log on GitHub for details. This means that the way you target a MM patch for modifications done to the Plume after its applied is different. 13)Astronomer's Visual Pack-8k Textures (AVP-8kTextures v1. 7 ⇒. I’ll say my favorite thing about waterfall is the RCS plumes,. Sign In. Also worth noting the RealPlume library of sounds (originally from the old KW rocketry pack) are already in Waterfall core for anyone who wants to use them with waterfall to directly reference. 3: Added China's earliest orbital rocket, Long March - 1(长征一号, Changzheng) and first satellite Dongfanghong - 1 (东方红一号, The East is Red) into the game. RealPlume - Stock. 2. One of the waterfall configs I was running (Specifically, Waterfall Restock) comes bundled with a version of waterfall itself. 1. 9. 12 Fixes 2. More sharing options. 0) after this one. But, as Waterfall overrides RealPlume, this would require me to. I've just checked with the exact same setup as above (KSP 1. A lot of them are just stock plumes. Versioning update for KSP 1. 0 or 3. Author. 9. 2. As written, it removes the audio nodes from RealPlume if the RSE_Engines module is present, but you can modify that to remove the entire RealPlume node if a WaterfallFX module is present. KSP-RO/RealPlume. ¯\_(ツ)_/¯RealPlume - Stock v4. 0. 7. RealPlume v13. 11. 3. Change your "Texture Quality:" to the Eighth Res option. It would help me a lot to improve this mod. 1. 5 Artemis Construction Kit Adds parts inspired by NASA's Artemis missions including Orion & SLS. Remember me Not recommended on shared computers. zip. (by KSP-RO) Add to my DEV experience Suggest topics Source Code. 4. 我安装的时候使用了全新的KSP安装,如果你使用的是Steam,请在KSP的属性中进入“测试”选项卡,然后选择1. 4x scale). 7. All new Saturn V at correct real world to KSP scale ( S1C and SII now 6. Unless you know what you're doing, modifying a mod's folder structure and. I'm now using the same. It’s a really good mod and it works with your purposes, you should get it! Waterfall is impressive. TAC LS isnt "realistic" at all really. 0. USI's Modular Kolonization System (MKS) provides a huge array of new gameplay systems and supporting parts to support the experience of designing, building, and maintaining interplanetary colonies in Kerbal Space Progam. 0), as. Upload new FX. I am trying to learn some audio editing to make my own loops (again if I get decent results I will submit to waterfall as well as realplume) but in the meantime, you have an SRB one, soundaltloop2 which is used for kero and other "hard running" engines and then soundaltloop which is used for other things like cryo, some hypergols, many upper. 8. Posted March 26, 2022. 77. Spectra is MUCH worse than AVP in graphics but better in. If an action group is set with RealPlume installed, then it won't be there without this mod, and maybe vice versa. They've been designed to be easily attached to any engine with a single node in a config file, bypassing the work of tweaking and adjusting a plume for every single engine. Waterfall is used for the main plume, Realplume adds the smoke and some extra effects, TUFX prevents glitches and smokescreen is a dependency of realplume. 8. Adds Waterfall effect configurations to the Restock and Restock+ Kerbal Space Program mods. 1. 3. 2. A collection of effects and polished plume configs that can be attached to any engine as appropriate. This is a heavily modded install and everybody's mods NRE in here, but the Waterfall ones seem to be generated like every frame or something. 0 Any help is much appreciated!Remember me Not recommended on shared computers. CryptoJust switched antialiasing method in TUFX config and the flickering is gone. 8. At present a minimalist version of the long-awaited RealHeat. 7. But when will you get some RealPlume, or maybe Waterfall plumes?. ok. Could not load branches. I also checked the FX folders. 2. -New parts. It boils life support down to one main resource with a couple others (mulch and fertilizer) to make. 13 more fix 2. RealPlume was the only way to display realistic plumes for most of KSP's history, nobody is disputing that. 2 new kerolox sea level plumes to supersede all previous ones. 12; Fixes. - Merged RealPlume configs into one file - Added title field to agency andV0. 0 Latest. The mod hasn't been updated since game version 1. 2. There was a project to make plumes like this. What do you guys think is better? 177 votes. In fact I've given new plumes to all the ReDirect liquid engines as well. 6. KSP 1. Because the 1. The S2-33 "Clydesdale" Solid Fuel Booster (also known as an SRB) is a solid rocket booster used to provide a short burst of additional thrust to a rocket. However, realplume simply refuses to show up, no matter what I do. 0 Latest. just like realplume, waterfall, TUFX, and the sort. 16. 13. 0)Breaking Ground (BreakingGround-DLC 1. Separate the RealPlume effects into smoke and plume. 6 with KSP 1. You can also just google "KSP Waterfall" or "KSP Scatterer" or whatever for each mod to. 8. 1. RealPlume or Waterfall? 135 votes 108 Waterfall 27 RealPlume Voting closed 8 Related Topics Gaming Sim game 6 comments Best Add a Comment Waterfall every day of the. Posted July 4, 2015. 3. Versioning update for KSP 1. 8 s. 0. Waterfall may be too large, same with realplume. MOD 坎巴拉太空计划. Spectra (Scatterer Config) TexturesUnlimited Special Effects. I had to remove it to make SWE ( srb effect ) plumes appear properly . Atmosphere, <double>, default value = 1, Can be set to any positive number. Set x,y,z as a unit vector in the direction you want the plume to point. 2 and above, if you don't have its dependencies (Stock Waterfall Effects and Solid Waterfall Effects (SWE) and its dependencies) or just don't want the bundle, you don't need to copy the WarpPrimeWeaponryRealPlume folder to your. Browse all gaming. 6 is the last version of Smokescreen compatible with pre KSP 1. 12. Skip to main content. 2)The mass of each body is changed to maintain the same surface gravity. Otherwise perhaps reinstall the Waterfall stock effects. 0 - Update bundled Module Manager to 4. 11 + mods is pretty-much a finished, complete game. Running on ubuntu with KSP 1. If you're looking for realism in the purest sense, Kerbalism is the way forward. User must also delete or disable the existing RAPIER. I had always wanted to combine Stock Waterfall Effects with RealPlume but never really found the time. Shaking still occurs, however. Here are some images of my GameData folder: GameData Images. RealPlume is still the best solution for SRBs but both mods can work together with Waterfall configs taking precedence over RealPlume if something is. 14. 1)Environmental. • some plumes are visible through. Craft Sharing Simplified. Apollo Block V and AARDV, Scout rocket, Centaur T stage redone, Vega upper stage, OSO experiment. Burn time. This Kerbal Space Program mod contains config files that give Waterfall effects to the stock engines. All engines & tanks in KSP are actually to overpowered for stock scale, but are perfectly tuned for 2. Not sure, but I think you gotta choose between either waterfall or realplume; as they both edit the same things. Are you intending in the future to change your Near Future Launch Vehicles liquid-fuel engines to have Waterfall plumes, or do you intend them to remain a RealPlume part? Edit: I actually just noticed they do have a Waterfall plume, but also a RealPlume plume (which makes the former almost impossible to see). x - Reviva - The IVA Revival! KSP Reviva is the IVA Revival! For Kerbals who like to fly first person. Thanks to, Kochi (Original config for the Waterfall and Realplume) Leopard (Module Manager Patch) LemonCup (Updated PhotonCorp configs) Katniss (New. In addition, AVP is compatible with OPM and various system scales (such as x2. Several of the parts are configurable with B9 Part Switch for different variants / lengths / diameters. 1. Spiff. Both gave the same results: visual effects but no sound. Stars - the number of stars that a project has on GitHub. It is up to the people writing the configs to manage the conflicts. 625m. RealPlume is a mod that adds realistic engine exhaust plume expansion to engine parts in Kerbal Space Program. 4: Added LongMarch-2/2C/2D V1. 5) 1. . 15. siimav. 3. RealPlume v13. 3. [deleted] • 2 yr. Quote; Link to comment Share on other sites. How to Install: Dependencies: These are REQUIRED in order for RealPlume-Stock to work. So long as KSP's handling of the EFFECTS node or the particle system doesnt change, RealPlume will work for new versions of KSP. Realplume vs Waterfall. October 19, 2019 16:12. v13. RealPlume (via smokescreen) and the stock plume fx work using particles. 14 with @Scialytic changes 2. However, this method may break mods that depend on the stock assets. 7. Forgot your password? Sign UpIntroduction This is a pack of generic engines and RCS ports meant for Realism Overhaul to fill tech tree slots otherwise occupied by historical engines. Updates. IMPORTANT ANNOUNCEMENT. WarpPrime Weaponry RealPlume is now bundled with WarpPrime Weaponry starting from versions 1. How to Install: Dependencies: These are REQUIRED in order for RealPlume-Stock to work. kerbalspaceprogram. 8x, Smokescreen. (1 atm) 76. 3. Forgot your password? Sign UpI am looking for mods that would make rocket exhaust look more realistic, like how gas is supposed to expand in space. Uninstall realplume + all dependencies (realplume, realplume-stock,smokescreen) - waterfall is better frames wise and looks great on its own, afaik theres little benefit to having both. See here for EVE (thanks for everything @rbray89). 0)Breaking Ground (BreakingGround-DLC 1. 3. My project is therefore left happily without a reason to continue. 2 - Prevent window from always. RealPlume configs for stock-sized engines. I believe they're less performance intensive too. Nothing to showKSP: 1. v1. Shaddy/Translucent shader vs stock diffuse shader on stock Communotron 88-88 antenna, enabled if Textures Unlimited is installed. 23, and its ideas come mostly from Nothke. 12. 0. 10. together with the newest version of the waterfall mod, the following bugs are fixed: • some plumes aren't visible at night or in planets shadows. Compare.